Deep RL for StarCraft II
Date:
An introduction of our work in Deecamp2018 which achieved StarCraft AI with Deep Reinforcement Learning.
In this work we first use reward shaping for StarCraft Minigame-CollectMineralShards and we gain higher scores than previous benchmark.[Demo-Video][Code]
Then we use hierarchical learning for StarCraft Minigame–BuildMarines and we gain higher scores than previous benchmark.[Demo-Video][[Code]]